Product Number : 15100161804
For Ages 7 and up. By Whitney Roban, Ph. D.
This game is designed to teach children more positive ways of acting and reacting to negative situations. The cards offer children a variety of alternative thinking styles they can use to help them understand and control their negative behaviors. Through repetitive game play, children will learn how these new thought patterns can lead to more positive behaviors and more positive feelings. Both the Situation cards and the Thought/Behavior cards may be used by themselves (with no game play) for facilitating group discussion. 2-6 players.
52 cards (Situation cards, Thought/Behavior cards, Feeling cards)
1 wipe-off pen (there are 2 blank Situation cards for writing individual situations appropriate for particular players, and two uncoded Thought/Behavior cards. The cards wipe off easily and can be changed for each game.)
By Carol A. Butler, MS Ed, RN, C Ages: 8 to 80. 100 Interactive Activities for Health and Substance Abuse Recovery. With 100 plus activities, groups work through Anger Management,...
By Carol A. Butler, MS, ED., RN, C. Ages: 8 to 80. Interactive activities cards for mental health and substance abuse recovery. This card game is intended for teens through...
By Gregory S. Hughes. MS.This reproducible book's aim is to retrieve specific positive memories from the past with open-ended questions, which in turn will result in a heightened sense of...
By Gregory S. Hughes. MS. The 72 cards help introduce or expand your positive thinking groups. Suitable for age 18 and up.