Product Number : W-626F
Based on the popular card game 21, players learn key skills while they try to get as close to 21 as possible without going over. This card game teaches players that resilience is one of the crucial character strengths needed for success in school, sports, career and life in general. By learning from past mistakes instead of allowing failure to take over, players will learn key strategies to persevere creating greater self-esteem and confidence. Players will learn that everyone can acquire new skills and strategies to become more resilient. They will learn how resiliency facilitates meeting goals and challenges as well as specific skills for maintaining the motivation to bounce back after temporary setbacks. These skills are outlined on a color foldout.
By Carol A. Butler, MS Ed, RN, C Ages: 8 to 80. 100 Interactive Activities for Health and Substance Abuse Recovery. With 100 plus activities, groups work through Anger Management,...
By Carol A. Butler, MS, ED., RN, C. Ages: 8 to 80. Interactive activities cards for mental health and substance abuse recovery. This card game is intended for teens through...
By Gregory S. Hughes. MS.This reproducible book's aim is to retrieve specific positive memories from the past with open-ended questions, which in turn will result in a heightened sense of...
By Gregory S. Hughes. MS. The 72 cards help introduce or expand your positive thinking groups. Suitable for age 18 and up.