Product Number : 233161800
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Ages 7 & Up. By Whitney Roban, Ph.D. This game is designed to teach children more positive ways of acting and reacting to negative situations. The cards offer children several alternative thinking patterns they can use to help them deal with their anger. Through repetitive game play, children will learn how these new throught patterns can help them accept consequences, control anger, and experience more positive feelings. Both the Situation cards and the Thought/Behavior cards may be used by themselves (with no game play) for facilitating group discussion. 2-6 players.
52 cards (Situation cards, Thought/Behavior cards, Feeling cards)
1 wipe-off pen (there are 2 blank Situation cards for writing individual situations appropriate for particular players, and two uncoded Thought/Behavior cards. The cards wipe off easily and can be changed for each game.)
By Carol A. Butler, MS Ed, RN, C Ages: 8 to 80. 100 Interactive Activities for Health and Substance Abuse Recovery. With 100 plus activities, groups work through Anger Management,...
By Carol A. Butler, MS, ED., RN, C. Ages: 8 to 80. Interactive activities cards for mental health and substance abuse recovery. This card game is intended for teens through...
By Gregory S. Hughes. MS.This reproducible book's aim is to retrieve specific positive memories from the past with open-ended questions, which in turn will result in a heightened sense of...
By Gregory S. Hughes. MS. The 72 cards help introduce or expand your positive thinking groups. Suitable for age 18 and up.