Product Number : W-461
by Cynthia M. Brody, MFT; game board and card design by Thomas Morris
"Imagine and describe an invention that would change the world for the better."
The open-ended questions featured in this game offer children a fun, nonthreatening, and indirect way to identify their feelings and values and express what's on their minds. Game cards pose questions that have no right or wrong answers but do address issues of right and wrong. The cards are organized into the following 9 categories:
Questions presented on the cards give players the opportunity to discuss feelings, ethical dilemmas, difficult social situations, privacy issues, empathy, values, and more. The sharing that takes place during the course of the game is both therapeutic and fun. Also included are four brief Parent Guides: Raising Children We Can Be Proud Of; What We Need to Teach Our Children: Trust Your Gut; Discussing Drugs With Your Children, and The Darkest Secret—Talking About Sexual Abuse. These serve as a convenient way to involve parents in the therapeutic process and reinforce open communication (also available for separate purchase). Ages 6 to 14.
The Anger Control Gameby Berthold Berg, Ph.D. The Anger Control Game teaches children the skills they need for effective anger control. It is particularly helpful in treating conduct-disordered children or...
Exploring My Self-Esteem by Arley Loeffler, LCSW Nonthreatening game, draws on each child’s experiences and emotions Suitable for ages 5 to 12, up to 5 players Encourages self-expression, feelings identification...
By Arley Loeffler, LCSW Facilitates discussions about family, friends, community and self-perception Prompts are engaging and presented in a fun, game format Suitable for working with individuals and in small...
A delightful mindfulness activities game It can be used in a variety of settings Enjoyable for parents, teachers, grandparents & professionals Ages 5 and up Un novedoso juego de ejercicios...